(perhaps like a planet size) that overheats everything in the sector, draining batteries and making overheating weapons overheat even faster. 4. 5 has failed to work. In Avorion you're using 10 or more guns at once and if we're counting by weapon slots it's easily 40+. Each weapon has its own look, as well as its own sound when fired. If the shield damaging is lightning, stone negates it. . Railguns get up to maybe 400 on an exotic one, same with lasers. Package repository is hosted on github. but just go back for this quest chain. Think of it in the scale of a PT boat, a destroyer, a cruiser, and a battleship. I used Ohm/DPS for displaying the stats. 1) Increase damage by simply increasing ship size (and therefore slots for turret controllers) and lots of ok-ish (3-4k omicron) weapons. As were railguns or launchers. Alzario • 2 yr. and he had even stronger weapons! The staple of the universe of Avorion! You cannot enter a system without running into two or three of them, no matter where you are. Both weapons and modules are limiting factors that throttle fleet growth, so always be looking for more. So the traits you have are: Material: Naonite, Titanium, Iron. 9. The niche Avorion uses is basically the combination of X and crafting your own ship (a bit similar to Cosmoteer but that one is more FTL than those and much "shorter" at the moment). The staple of the universe of Avorion! You cannot enter a system without running into two or three of them, no matter where you are. I have some suggestions to make about the weapon system. If you use fighters, then the weapon doesn't really matter in terms of how effective the AI will use it. gamepedia. DPS calculation for tooltips and simulation isn't perfect and has some big issues, but damage type and weapon count is at least consistent even if it's weird. But, I'm curious if theres another approach. Credits and materials should be the barrier to being able to manufacture better weapons not luck. For instance, I have a railgun which says it has a range out to 6km, but doesn't hit until around 4. Any mod that I've created that adds to the offensive capabilities of player ships will be added to this collection. I was thinking about the game and the unbalance between some weapons. Avorion Share Your Creations Browse the collection of community-built stations, battleships, cruisers and carriers and submit your own creations for others to enjoy!. 60. With avorion providing a balanced mix of everything but less weaker than the better equivalent. The armor has mainly been replaced with a solid metal texturing as ik some of. Chaingun. Bolters: Antimatter, Plasma Cannons: Plasma (duh). The number of barrels of a turret (such as a triple chaingun turret) is purely cosmetic and does not affect the DPS of the weapon. . Research is just a new random roll for items, the only thing the base items do is determine the rarity and weapon type. 1 - update to Avorion 2. Same deal with some lasers I made. They will only heat, and you need to wait a time to shot again. These damage mechanics were already in the game, but now we are explicitly highlighting them for better clarity. Credits and materials should be the barrier to being able to manufacture better weapons not luck. Which weapon is the best to fight enemies using Xanion? Or should I wait for Ogonite to get even. 3 - compatible with Easy Turret Factory BlueprintsAuto turrets are any non-point defense weapons that have been designated as autofire by you in the ship interface. Normal thrust up from 181 to 246. Marine Corps; Weapons-related. 7 Version 1. Admittedly, I haven't seen all the game has to offer since I've been so hooked on building ships, so please tell me if I'm at all mistaken. Rail guns and lightening guns are long range, slow firing, hit scan weapons with cool downs. depending on the captain type (explorer will get one more scan range on tier 2 than tier 1, while merchants have the same main stat (licenses) at all tiers). Information about the various blocks and their properties. Defensive: will prioritize incoming torpedoes and fighters, otherwise it will fire on enemies within range. A few ideas to enhance ship weaponry could be the following: Scala. Crafts. Bonus hull weapons are pointless if you send out R-salvage fighters. Iron Chain Gun Turret. Crafting gives a normal weapon with known stats, which can be super charged by adding more ingredients to the recipe. So my idea is than the player can choose the colors of the weapons shells, of the shields, of the thrusters (avorion is red, so we can colorize theses to blue for exemple) and the thruster trail color of the fighters. That one Weeb Aug 14, 2017 @ 7:58pm. Cannons and launchers I consider siege. A Mining Laser can be found by destroying other Ships or by buying one from an equipment station or merchant. getting started; news; about us; affiliate program; terms and conditions12 votes, 23 comments. For learning how to do things in C# Aurora. Support us on Patreon - us at - lot of nice looking turrets for all types of weapons. Large weapons get a bonus to Weapon DPS/Slot (for example 2% a slot over minimum size). Average 300 blocksJoin the Avorion Discord! Connect with other passionate players and talk about the latest news. It's weak and worthless. List of aircraftGranted, this thing chews through ammo like nothing else, but it has a massive magazine and uses 7. The reasons behind this mod are threefolded: 1) Server admins might want to have such OP wepons. Extra cost multipliers based weapon range, damage type etc and possibly burst DPS So, I love space and love space games, I have played a huge amount of space related games. 5 has a laser sound. Unless I'm Mistaken, no. Need some awesome looking turrets? Check out @Steam. In my opinion they are "good enough" for this type of game and they fit the voxel/block structure well enough. Usage. But unfortunately the 'id' in the WeaponTypes and the prefix on a weapon do not match. 1. Each tier of material should have increased min/max values over the lower tiered onces. Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. 4. I typically carry four squads of R-Salvaging fighters on my ship and can easily get 200-300k avorion and/or ogonite near the center of the galaxy. Basically, damage is damage and type doesn't matter, unless it's hitting something for which it does matter. Published by Statista Research Department , Nov 3, 2023. Daedroth Feb 9, 2017 @ 1:44pm. Glamdring: a sword wielded by the wizard Gandalf in J. Damage type physical. . Group 3 = chainguns/plasma, ~5km bound to button 3. FuryoftheStars Mar 1, 2020 @ 9:56am. lua A new WeaponType GatlingRailGun has to be. Xanion fighters in the hundreds are more cost efficient and more powerful than 30 or so Avorion fighters. Max speed is the same (depends only on size of engines). Defensive turrets are PDCs and point defense lasers. Zlifbar • 8 mo. You might want to have a few different damage types with your fighters in case you encounter enemies resistant to a particular type. So this option allows you to REDUCE the. FuryoftheStars. There may be a problem with the old weapon Mod (I'm fixing it. Avorion Share Your Creations Browse the collection of community-built stations, battleships, cruisers and carriers and submit your own creations for others to enjoy!. Weapon Engineering Station. Materials and Cash shouldn't be a problem and with Tech45+ weapons it's super easy. 4, hull damage of 5. Description. . 2) keep looking for better Turret factories. The follow list got all ship sorted in fleet and slot groups. 1. It's so disappointing to see that lasers can't compete at all with other weapon types such as railguns, Teslas, Lighting…An Ideal solution imo would be the addition of another class of weapon beyond the standard turrets, and independent targeting. 56 HP, 36 mass, and cost 5 avorion and 67$. A 1x1x0. I've not yet gotten to end game / avorion tier in Avorion. So your 144 DPS tesla is most likely electric damage, and the other one is doing 60 physical - 60% less damage. Torpedo. They are the lowest tier of. Every Turret produced at a turret factory also has different traits. A good chunk on credits wouldn't be unfair for this training as fleet warfare is usually mid-late game and the players would have the credits to spend anyways, Examples: Captain: Adrian. - Sector size increased to about 250km - All weapons and missiles range has been greatly increasedThis mod extends the Turret and Weapon generators to add a new Gatling-Railgun Weapon to the game. has a bigger focus on creativit and the trading and building "economies" are completely (for the most part) separated. There are 3 different weapon types: Projectile Weapons Laser Weapons Mining Lasers The visual appearance of weapons is randomly generated. You can also wait until the. Torpedoes are a special type of armament that can be launched with the Torpedo Launcher block. Read on to see why we’ve. . Firstly can I say how much I already love this game despite being in alpha. 0. mainly so if you enter faction A control sector you could expect this kind of ship. TracKtor. These damage mechanics were already in the game, but now we are explicitly highlighting them for better clarity. I think it was before Combat Update I. This is an addon of the Weapon Engineering mod that allows turrets to be modified from research stations. There's a trading system where you can haul cargo, smuggle or raid other freighters. Feels like a long shot, but honestly devs, we have been asking you folks and bringing this up for several years. -Iron: Is the first resource you'll come across. 5 block of ogonite armour (one tier lower. avorion nebula: ship acts as if it has 2x mass, kinetic weapons do 2x damage. Energy production and consumption must be balanced out. You can currently build in four different types to your heart's content; 1) Bases (Planet) / Stations (Space) 2) hovercraft. Information about the different weapon types and their properties. There was a infotable (ingame?) where the. Mine enough iron to sell it for 15000 credits and have 300-500 left. Bolters are the first serious weapon, followed by. -Small block penetration and explosion range - Low continuous shot - Low Time Until DepletedWeapon Tiers. 158m hull and 98m shield seem to be maximum, with. Mines can be founded by the player from a claimed. arg 1 = type, arg 2 = rarity, etc. They are attached to ships and stations and have a number of weapons attached to them. 1 Iron; 3. Get a captain, automate quickly. -Titanium: Will be the second resource, one which you will want to rush as soon as you can. Avorion. For reference, I'm using the server inside of a docker container (specif. Long range weapons include Cannon(longest), Railguns and Launchers. /give -p dreadzep arg -g avorion arg -a 1000000 arg "-p" is the player you want to give it to "-g" is the item (can be any material or credits). Mattoropael Feb 14, 2018 @ 11:32pm. Turret factories only generate with up to exceptional weapons (unless that changes and I dont know yet, I'm in the core but havnt. I think it bit be a good idea to continue the module concept with weaponry. Pulse cannons (Antimatter damage): Basically a chaingun that bypasses shields to wreak. Any type of station can become a Black Market associate, whose identity can be unveiled through an informant. This makes large weapons have a higher maximum damage for the same cost as low slot weapons. The radius is usually 10-50km Rate of fire is so so. . Current Favorites. List of artillery by country; List of individual weapons of the U. 0, here's the gist of my remaining gripes with the game. A procedural co-op space sandbox where players can build their own space ships out of dynamically scalable blocks. pard. Tesla weapons fire beams of electricity at the target, dealing damage per second. The guided torps should be limited to one or two types and have the same damage penalty that Independent Targeting turrets receive. Power of majick fields is now used in order to drag stuff from a high distance to you! 7. Astasia Feb 6, 2017 @ 8:38pm. Also you might want to consider adding a proper weapon designer into creative. Carry some cargo, be a gun platform, do some mining. ${mark} is the rarity of the upgrade converted to roman numerals (e. There are three types of turrets: Mining Laser, Combat Laser, and Chaingun. Showing 1 - 2 of 2 comments. Fighters, regardless of the turret used to make them, are now limited to 3. Ember Jan 28, 2017 @ 8:45am. 1 on the Avorion-Forum. All the boss weapons have taglines (including the mining and salvage ones) If memory serves, that particular turret has hull penetration. The closer you are to the Core, the higher Omicron value you will need to stay safe. 0. Like all Weapons, it features a unique moveset and an upgrade path that branches out depending on the materials used. Extra cost multipliers based weapon range, damage type etc. MELEE WEAPON TYPES ATTACHMENT TYPES VEHICLE LOOT REDUCER Military and Swat vehicles now have the FULL loot list as their perspective (MIL/LEO) map locations. In Halo lore, humanity uses a special type of gun in big space battles. #4. Modifiers for individual weapon types follow: Chainguns - +hull damage randomly and (very rarely) shield penetration (aka ionization) a la pulse cannons. The first one is pretty self explanatory. If you have All Turrets Independent installed, that one is. Data assumes all goods are sold for their base prices in the sector the mine is founded in. Please Don't Forget to 📥 Subscribe, 📝Comment, 👍🏻Like! :. I know what most players will do is go to the very core and build like 30 turret factories to try and find their god tier weapons. I got a 5. Ship Station Fighter Blueprint Drone Segment Template Military Civil. When you first get a new weapon of a type, you should also get a blueprint item of it. 4 and shield damage of 5. Been using rail guns on my main ship since - 26 of them along the spine of the ship. The role of this sh. just fine, even if they're not affecting our. 5 IIRC), I found good weapons of pretty much every type. sound = "minig") So I didn't notice that there was no sound, and I didn't question it. Cargo Bay blocks are used to dedicate the storage spaces on your ships, mines and stations to store varied Goods. However, the Silver submachine gun, the Survivor's Special, Ashmaker and Grognak's axe cannot be renamed, nor will they pick up any prefixes from modding. The stat range depend on the quality of the turret material. "Non functional blocks" (hull, armor, cargo) The mass/HP comparisons are covered in the wiki, and are generally uniform across respective block tiers and types. The cannon uses 3 slots. Best New World weapons tier list. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. with maybe the more powerful weapon types only showing up at higher settings. It has the same featureset as v 1. Just now back to trinium. You need an auto slot per turret slot eg if your turret requires 3 turret slots to equip, you also need 3 auto-turret slots to assign them auto. The faction count needs to be reduced to a number that they have crafted the faction using a distinct style and weapon type. Three underground organizations with their own missions, storylines, tasks and bosses are waiting for you! Meet new characters, visit hidden black markets, trade illegal goods, and get access to new, shady upgrades!Community Hub. 0 Hotfix-Patchnotes. Also you might want to consider adding a proper weapon designer into creative. . 0. . Avorion: 1. Please help me keep going by donating $1/month on Patreon - such this makes the weapons seem Meh especially when one type is all ways the highest as teslas are now. . NEW WEAPON TYPE or Change to pulse weapons: Something like a particle lance, or ion cannon: Similar to laser ranges like we have now but: Either hit scan shot like the railgun is now, use the current railgun particle effect, but use an energy weapon sound. I only use a mining laser and a salvaging laser. Subsystems That being said, railguns are still the best turrets. chainguns. 1 - lowered ancient blueprint multiplier to 20 Version 1. Idk if the formula also applies to all sectors, but here is the formula for calculation of the turret factory from the wiki: TECH LEVEL = -0,104 * Radial Distance + 51,84. Originally posted by Labaar: I too don't get it how you get fighter control systems. "Triple" etc. Suggestions & Idea Voting ; Littel Suggestion concerning shield, hull and weapon types. Dagger of Kronus. There may be a problem with the old weapon Mod (I'm fixing it. The higher the material, the larger the stat variance become. This guide will give some basic input about the two best ways to obtain very powerful turrets. Recent Reviews:Incorporate several principles that bring max weapons on target. Turret factories are found all over the galaxy. It's possible to get an OP size 1 avorion mining laser in the center of the galaxy, but it's far more likely you'll get a size 6 coaxial mining laser. Tesla. Modifiers for individual weapon types follow: Chainguns - +hull damage randomly and (very rarely) shield penetration (aka ionization) a la pulse cannons. its /inventory. patch v2. [*]Have weapon modules be responsible for boosting stats and adding properties for examp. The following is a big document explaining the accurate DPS of each of the best one handed and two handed weapons in Skyrim, this file is intended for people who are trying to decide whether or not to use a sword/mace/dagger/axe rather than being a comparison of the obvious proficiency of weapons made from stronger. 7. 2. Penalty: Rate of Fire decreased by 10%. They use a massive gun called a Magnetic Accelerator Cannon. . Single sector may have up to 3 different resource types - Ships have different sizes, you may find a variety of small and large ships in single sector - Strengths and weaknesses of NPC's are distributed randomly by seed. For them carriers to be destroyed in one punch. ) Repeat step 3 for armour edges and armour corners. But it would allow not only more variety in encounters but the ability try different play styles before committing to complex late game builds as well, with longer. It is based on the vanilla respawn file but can also be used actively in loaded sectors. The thing is that material is only one factor, tech level, rarity and modifiers have a major impact too. railguns with low block penetration for example. I have also included a list of weapons and their weapon code to spawn them named "avorion. cosmetic Stations like military outposts. Handguns are the most common weapon type used in mass shootings in the United States, with a total of 165 different handguns being used in. Ships are objects that can be controlled by the player in Avorion. 9. this can be on both top and/or bottom -- relatively thin body side to side. Posted January 29, 2020. In order to accomplish this the first thing I do is: Create mining drones. Factories closer to the center of the galaxy will give you better turrets, but usually also larger turrets. B-Tier: Ice Gauntlet, Spear, War Hammer. [Discussion] Proliferation of Shield Penetration weapons. You can get some that disable shield. Incredibly fun and lazy weaponry. For sniping it is hard to beat a good array of hard hitting long range rail guns. 11 votes, 16 comments. I've resorted to both Google and experimentation to find out what they do, but I only feel partly successful. Sit back and relax and as we look at each turret weapon in the game with some fun music!!!I cover Chaingun, Bolter, Railgun, Tesla, Plasma, Lightning, Cannon. 3 for Avorion 2. Its stats depend on your ship sizes, but you can easily expect 100mil shield and hull hp. You can still get some amazing turret with iron but it will never be as good as the high avorion turret. In my first game (0. Arcane. Research stations allow you to combine 3 to 5 items into a new item. 1) Drag the turret you want to upgrade to the big box. WIP didn't test compability with Avorion pre Beta 2. Discussions on rules in Astra Imperia. During the Boss-fight the ship opens multiple wormholes, with an anouncement in chat stating, "The Wormhole Gaurdian is channeling the black hole's power," and summons a bunch of smaller ships through wormholes. Armed Turrets. You'll want your chainguns or lasers to attack fighters or other fast moving, high priority targets first, then enemy ships, then stations maybe. A few ideas to enhance ship weaponry could be the following: Scala. 2k omnicron of chainguns vs 2k omnicron of pulse cannons or any other type of weapon means things can get dangerous very fast. Hello guys. You must have at least 'Good' relations with the faction of the station, to modify weapons there. Usage: /fighter add <weapons> [rarity] [material] [tech] #5. Instead, you only need to use a turret of the corresponding type of fighter you want to create. I've got titanium turrets that do more dps to the corrupted AI than 99% of my avorion turrets. This is a middle/late game ship for player favourite only weapon for damage. Fighter specific. lua. The Avorion vids are by far the worst performing vids, earnings-wise. 2. Celestia Shrines. Both turrets and modules can be researched, as long as you have a minimum of 3. Group 5 = same as 4 but differnt location. My ship is pretty tanky relative to the damage I output so I want something with good sustained damage at close-med range Right now I'm using cannons because they happened to be the best i've found but I've been ending up in a long of long engagements and I want something that has a higher uptime / less overheating. 4. Information on different ships. If you have a big enough ship, Tesla drones work great while you snipe them with rail guns. It’s most likely going to be a weapon related mod, especially if it’s breaking even the dev menu. This station produces various ammunitions, which are used in the production of turrets that utilize projectiles. Bobucles Sep 14, 2021 @ 1:56pm. Selsun. (Multiple Damage Types) Shield Impenetrator [-----COMBAT CARRIER-----]. For sniping it is hard to beat a good array of hard hitting long range rail guns. . Armed Turrets. . Weapons in Pathfinder: Wrath of the Righteous are a piece of equipment that is used to inflict damage against hostile characters such as Enemies and Bosses. Adamantine Ore x10 Luxurian Ore x30 Dark Crystal x1 (Note this path is a branch path, with Blackguard's. You are able to group your weapons in the ship´s menu [P] first tab. PvE or PvP, that's why it's good to use a variety of weapons and know when and how to use them, rather than simply relying on a single weapon type that's good in some circumstances but less effective in others. Any of my search term words; All of my search term words; Find results in. Sep 22, 2021 @ 12:11pm Then there is the other stats such as range, accuracy. I'd love buttons for changing a particular turret's damage type at the cost of several turrets of that type. Weapon rarity and material doesn't automatically mean that the game regards a weapon to be "better" in terms of raw damage. and one legendary i researched up from 25 of the ones i could make ( they were made and research as close to the core as i could find. Battleship Legion (11-Slot) [V. Same goes for weapon type - Different types of weapon may suit different combat and play styles. 0. Ship Station Fighter Blueprint Drone Segment Template Military Civil Art Turret Coaxial Gun Source. Damage and/or fire rate are also decreased in relation to overheating (so a weapon that overheats half the time will make a fighter based on half. Higher tech level = more crew = bigger size of the turret. For a visual version of our list of best weapons, check out our infographic below!main navigation menu menu. 9 Version 1. It looks like a little turret with a wrench on top of it. Armor is stronger then Hull, when comes to HP, in return it is heavier. The Avorion wiki gives us information about the different materials, it gives us a table of Mass/Volume and HP/Volume (they call it Durability but it's the same as HP). There will be a trading system where you can haul cargo, smuggle or raid other freighters. Fight epic space battles, explore, mine, trade, wage wars and build your own empire to save your galaxy from being torn apart by an unknown enemy. 6. Update 2. Each weapon. There’s one type that disables shields temporarily and when paired with powerful railguns, you can effectively do a two punch combo to destroy ships with ease. I am sure. DiscordThe XSTN-K upgrades are a series of legendary artifact upgrades that are seemingly related to the Xsotan. 5 km. 5 block of ogonite armour (one tier lower!) will have 55. I've also been thinking about the simple "rarer materials are moar better-er" progression from Iron to. in as many areas as I could handle over 2 years of development. Open the inventory menu and start the comparison popout by pressing E over a desired turret you have in inventory. In this set of streams/videos we will be progressing through a normal difficult playthrough of the latest Beta 2. Class: Interceptor. Best Ship Weapon for Hull Damage: KE-49A Autocannon or Vanguard Hellfire Autocannon. Big Bang. I was watching a youtube series on Avorion from EnterElysium, I scrolled down to the comment section and found this comment: Maciej Naumienko "This game needs bigger weapons. What I have so far is below. Players will undoubtedly have their favorite Armored Core 6 weapons, after all, every weapon type is unique, but there’s an added layer of complexity in AC6. Tesla guns are a worse fit because they have dreadfully short range. (There you go, easy turret duping. 6 items. Mining lasers drop at a much higher rate from mining ships. Blueprints. (set your Point Defense Chainguns to this mode) And one other type, which will automatically fire at enemies within range, unless you're aiming with the mouse. They also deal 3 times the damage of their 5. I found the mod, but it's non-functional far as system and turret commands go. Install system upgrades that allow more weapons, ease asteroid mining or trading systems which detect trading routes over multiple sectors. Usually with a range roughly equal to the range.